Cinema 4D, Unity and Photoshop plugins allow you to get draft/final render in live. They join the long list of already existing addons (After Effect, gamepad control, TCP/Inet Syphon and much more).
Structures eases 3D videomappings, by using a mesh that represents the surfaces to project onto. This allows you to create 3D moving anamorphosis.
Use a timecode to synchronise your show. Millumin now supports both audio (LTC) and Midi (MTC) timecodes.
A timecode can be used to trigger cues or to get a frame synchronization over multiple machines. A special test card allows you to adjust delays with ease.
You can now mix every channel of your audio file, then route it to your the output.
It can be very useful for 5.1 or 7.1 installations.
The preview-grid monitors what's coming next in your show (next columns or live feeds).
The grid can also be used as a live input mixer to trigger your source when needed.
Millumin includes a brand new blob-tracking camera effect.
You can use this blob-tracking to follow actor on stage, activate effects or anything else : it is as easy to setup as any other interaction.
Timelines have been vastly improved, especially to display curves, so it give you an overview of your animations, fadings and transitions. Of course, such curves can be quickly edited with the mouse.
Trigger your show via a sequencer, including states and transitions. The sequencer gives you a one-click control for lights, videos, interactions, LED pixels and much more.
Millumin includes a timeline-editor with animated keyframes, curves, and segments. Then such timelines can be used in Millumin's sequencer.
It also features options to make timings flexible, to avoid video jumpcuts during your show (more
info here).
Millumin is a complete videomapping tool. You will easily adapt your medias to projection surfaces, use masks and warping tools so your images will fit perfectly the surfaces in real life.
You can control any DMX/Artnet enabled device. Also, Millumin allows you to quickly and easily create light-plots, as well as record chases and light transitions.
Lastly, Millumin supports
various USB-DMX converter.
Convert your pixels into DMX, and control LED strips or light ramps with video medias.
See
this tutorial.
Project video on multiple screens. Blend videoprojectors together (soft-edge) to create a seamless image.
And if needed, use the advanced-layout to manage complex setups, from big continuous projections to video walls, passing by broadcast switchers.
Preview your After Effects compositions in real time, without rendering the whole clip to a MOV file.
Connecting anything to Millumin, that is the purpose of the interactions. MIDI, OSC, Artnet, DMX, timecode, gamepad, keyboard, Arduino, Kinect, LeapMotion and much more can be used to control Millumin.
Millumin's screen-capture can capture any windows running on macOS. So your web browser or a drawing application suddently become playable in Millumin.
Data-track allows Millumin to 'talk' to other machines or softwares : indeed, it can send MIDI, OSC, DMX, strings, ...
So Millumin can become the show conductor, managing other computers, light desks, projectors/shutters (via PJ-link), and much more.
Millumin supports
ISF shader format that opens the software to unlimited creativity. The embedded inline editor allows you to edit the shaders in real time.
Thus, you can create real-time controlled medias and effects. Or simply install additional ISF from third-party creators.
- Connect your devices & softwares via Syphon or NDI®.
- Capture video with devices from Blackmagic, AJA, Epiphan, ...
- Output to a Matrox Triplehead or Datapath FX4.
- Use Millumin's OSC API to control it via TouchOSC or Lemur
- Or browse the developer-kit to build your own controller.